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- When using the 32 bit version of FL Studio with a large project, Windows may restrict access to the HDD and this will causes the licenses to fail. Waves plugins will then fail to load. Moving the licenses to a USB drive should work around this problem.
- Download fl studio 11 for free. Multimedia tools downloads - FL Studio 12 by Image-Line and many more programs are available for instant and free download.
Adding a FL Video Player
The trick is first knowing how video is added to FL Studio projects. You first need to add a Video Player instance to your Channel Rack. You can do this by clicking the plus sign to bring up the components you can add, and then choose FL Video Player.
This will add an instance of the video player. This is just a blank movie player. So next you have to add a movie into this player that you want to use in your project.
Adding a Video to the Player
You can click on the folder icon, and this will allow you to navigate your system to the movie you want to add into your project. The following video formats are supported:
- avi
- mpeg
- mov
- wmv
When you choose a supported file it will now be viewable in the player and you can use the video transport control to play back the video, or simply when you press play in FL Studio it will start the playback of the video as well.
So now when you start to add audio and MIDI parts to your project, you can sync them to points in the movie. Now let's take a look at other features that this video player has so that it can help you sync parts together better.
Pin or Lock the Video
What you'll notice is if you click between different windows the video player gets hidden behind them. What you want when scoring to video is for the video player to always be visible. Now what you can do is click on the options drop-down menu and choose ‘Detached'. It will set the window floating above the rest, which is great as its now always visible. So you can easily scrub through to different sections and the video will be right there updating the location.
Video Player Options
Now let's take a look at what options are available on the video player itself. Let's start with the transport on the bottom and take a look around. As mentioned, on the left you have the folder that allows you to locate a video to import into the project. Next is a lock icon, this will lock the timing of the video to your host which is FL, So the playback of both the video player and FL project will be in sync. If for some reason you don't want them in sync you can disable this.
Next to this are the loop, play and stop controls. If your video does have any sound in it, you can adjust the volume dial on the right. Or mute it if you don't want to hear the audio in the video by clicking the speaker icon.
Now as you know with video there are different frame rates that are used depending how the video was encoded, and you need to set this value for the video player. If you click on the arrow next to the video import folder icon, there are some extra options here. And down in the Time Display sub-menu, you can set the fps (frames per second) setting here. So just check how the video was encoded, either by checking its settings in a video player like Quicktime (this is quite easy, just open the file in Quicktime and then press Ctrl-I and this will open up the properties of the video showing the fps setting) or by checking with the video editor if you're not too sure.
Now if you use your left and right arrow keys you can nudge the video one frame at a time. This is a great way to sync up perfectly with specific points.
Setting Your Start and End Points of the Video
At the bottom just above the scrubber slider control you have your Video Start point on the left, and the Video End point on the right. You can scrub with the slider and set these points, or you can click on them to type in a specific time. This is great if the editor wants a sound effect at a specific point. You can double check the SMTPE timing with them. Type that in, and make sure the sound effect is happening at the right area.
Also what's good about these points is that you can use them to offset the video. So maybe you want a sound effect to come in just before the video starts, then you can actually set a negative time start point. This way you will have some extra time before the video comes in. And likewise with the end point, you can set this as well. Maybe the video fades out and there is an extra bit of black dead space at the end. Just set the end point where you want it, so that you don't have to worry about this extra time in the project.
Focusing in with a Loop Area
A real handy feature is setting the loop area for the video. You might be working with quite a long video, like maybe a movie which could be into the hours. Then you can set a loop area to mark off an area in the movie and focus in on just that space to make sure you get all the composing down for that section.
Then you can change the loop area to the part after this to continue scoring. I find this particularly handy when working through a longer video.
Using the Sound in the Video
If the video you're working with does have some sound in it that you need for example some dialogue, then you can route the video player to a Mixer track as well. This way you can mix and process that video sound in with your project.
So maybe you want to automate the levels of the dialogue with your mix and add some processing to it so it sits better in the mix. This is all possible by routing the audio from the video to the mixer.
Conclusion
So that covers how to use the video player in FL Studio to pull in movies that you want to sync and score to in your project. Maybe you're making sound effects for a logo, or maybe you're even working on a big film that needs some music compositions. It's really a super easy player to use, and works seamlessly with FL Studio. Maybe you weren't aware that you could work to video in FL, or maybe you didn't know some of those extra features were there. So try out the video player in your future productions and see how it works for you.
Related Videos
So where do we begin?
With what seems like a million buttons, getting started can seem intimidating.
But there's no need to fear! This article will guide you through the menus and tools in FL Studio's interface, so you can learn everything you need to get started without opening up the manual!
The Menu Bar
The menu bar contains many useful functions and panels. You will find yourself using these windows frequently, so be sure to become familiar with the features and their locations.
File
File is an important section in FL Studio. Like most programs, the File tab is where you can create a new project, open a project, save a project, import/export a project, and quickly access recent projects.
While all these operations are standard ones that are easy to use, there is one important button you should know more about.
The one we're referring to is called 'New from template'. Clicking this will open an additional window. In this additional window, you can open a blank project with specific pre-determined features.
These pre-determined features include a kick, clap, hi hat and snare and the type of master output you'd like. Each template includes a description, so you can read through the different templates and select the one that best suits your needs.
Since you'll be using this feature and the others located in the File tab frequently, we've laid out some of the hotkeys below for you to memorize:
This way, you'll be able to save time throughout the creation process. It might not seem like much time, but when you're constantly using these keys, you'll be thankful for these shortcuts.
Open = Ctrl + O
Save = Ctrl + S
Save as = Shift + Ctrl + S
Save new version = Ctrl + N
Recent Projects = Alt + 1
Edit
The Edit tab is relatively brief but does contain very important controls. Undo, cut, copy, and paste are all incredibly important tools to use in FL Studio.
Using undo will erase your most recent action, which comes in handy when you make a mistake.
Cutting a selected object ‘cuts' it off of your screen so that you can paste it somewhere else. You'll use this often when you feel as though a piece of your track, like a snare or vocal, sounds better in another part of the song. It takes a lot of tries to get your track sounding completely cohesive, so this will be done regularly.
Using the copy function will simply allow you to duplicate a selection. This is great for when you finally create a beat you like and want to spread it throughout the entire track. All you would need to do is simply copy the beat and paste it throughout your song.
While using the Edit tab to implement these controls is acceptable, memorizing the hotkeys will be more favorable for your efficiency and workflow.
Undo = Ctrl + X
Cut =Ctrl + X
Copy = Ctrl + C
Paste = Ctrl + V
Add
The add menu is very important, because it is where you can select VSTs to add to your composition. In other words, if you want to load a virtual instrument, this is one way you can load VSTs into your project.
Note that you'll be able to do the same thing by clicking the '+' in the channel rack.
And to help you find the VSTs you're looking for faster, toggle between categories, simple, and tree. This will change the way the VSTs are organized. Using the simple option keeps everything in alphabetical order, which is most helpful when hunting for a specific VST to select.
You can also click 'More plugins...' to search for newly-downloaded VSTs.
Patterns
The patterns section will allow you select different patterns that you create from the channel rack, which we will talk more about later in the article.
Alternatively, you can select patterns from the drop-down window above the playlist.
View
The View tab in FL's menu bar will allow you to choose which windows are visible. This will help you keep things organized as you're producing.
The first thing you need to know about this tab is that the windows that are currently open will have a black checkmark next to them.
You'll also notice that there's a toolbars section in the View tab. This will allow you to select which tools to include in the toolbar. This means you have the ability to remove certain sections from the toolbar should you want to make more room for other tools.
This will further help you stay organized, because you'll be able to have your most used tools all in one place.
One of the most useful controls in the View section though, is the ability to close all windows. If your CPU starts to overload or things start to lag, simply click 'Close all windows' to help things move steadily again!
The hotkey to close all windows is F12.
Options
The options tab is where you can configure the settings within your DAW.
The MIDI settings can configure your MIDI devices and which ones are connected, while the Audio settings can control your inputs and outputs and so on.
Be sure to explore these settings to customize your production experience.
Tools
In the tools section, one of the most helpful options is the browser smart find.
Clicking this will allow you to search your browser for a specific sample. This is incredibly useful when you know you want a specific sample but can't remember which folder it is located in.
From the tools section, you will also have the ability to quickly set up audio recordings or even create a random a riff melody for some instant inspiration.
? (Help)
The help section will provide you with miscellaneous resources to understand more about your DAW.
The help index will link you to a web page within Image-line's reference manual, which will contain the answer to any questions you may have.
Additionally, this is where you can register FL Studio and find links to other various web resources!
Toolbar Panels
Next to the menu bar, you will find other useful tools.
Clicking the button to the left of the play/pause button will allow you to switch between playing a playlist audio or the audio from a pattern.
The play button will play/pause your song, and the stop button will set your playhead to the beginning of the playlist. The record button will allow you to record various information, such as MIDI and audio into your DAW.
Just below the play button, the horizontal line will allow you to drag your playhead position to different periods of time in your playlist. This way, if you're working on one specific portion of your track, you'll be able to playback only that portion instead of listening to the whole track.
The BPM (beats per minute) can also be adjusted in this section. This will be useful when trying to create a specific genre, which requires a specific BPM.
Lastly, the song position box will tell you where the playhead is located in minutes/seconds, or by beats if you click in the window. You'll use this more than you think if you have a lengthy track (like a full mix) and can't remember where you last left the playhead at.
Just below it is your pattern picker, which we will explain in more depth later on in the article.
The Browser
Here in the browser, you will find a multitude of important sections that are useful in creating your music. We will cover the most essential objects located in the browser section.
Current Project
The current project section of the browser will show you the resources and history from the project that is currently open.
By clicking on history, you can see all of the recent changes made in your project. Clicking on one of these will revert the project to the selected history's data. This way, if you end up liking your first version of the song better, you can just simply restore it.
You also have the ability to select and view different patterns from here. Additionally, you can view the effect plugins, VSTi, and samples from your project in the current project section.
And finally, the remote control section is used for automation clips.
Plugin Database
The plugin database will allow you to select and browse both effect plugins and VSTi. Clicking and dragging them to the mixer or channel rack respectively will open the selected plugin.
You can also add new plugins with this section by clicking 'more plugins' in the add section in the menu bar. Newly-found VSTs will be placed in the 'new' folder for ease of access.
Backup
The backup section is very useful as it contains autosaved versions of your project. Should you chose to load one of the auto-saved versions of your project, simply give it a double click!
Packs
The packs section of the browser is where all of your samples will be organized. This is an incredibly useful section of the browser because most, if not all, of your percussion sounds will be located in this section.
FL comes with some stock samples, mostly residing in the Legacy folder. However it is crucial that you expand your sample library to add diversity to your tracks. If you need more samples, check out these free downloads!
It is important to keep these folders organized for ease of access to your samples.
Now that you understand the fundamental tools and their locations in the FL, let's dive a little deeper!
Get access to over 10,000 sounds plus hundreds of courses & tutorials - Click Here
The Channel Rack
The Channel rack, previously known as the step sequencer, is where you can arrange drums and other sounds.
In its earlier versions, the main focus of FL was its step sequencer, which allowed the user to sequence sounds easily and intuitively.
Over the years, the sequencer has evolved into the channel rack, which is now much more advanced and versatile.
To sequence drums, try clicking on the grey and red buttons. Then play it back to hear what you create!
Each color change from grey to red represents each beat in the time signature. As you can see below, it has four beats. This is considered a 4/4 time signature.
The speaker icon next to 'Channel rack' will play your pattern.
Just to its left, you will find a drop down menu containing folders. This allows you to organize samples and VSTs that you add by specific sections!
Even your automation clips will be categorized into their own folder! To create an automation clip, right click the parameter and adjust the anchor points of the generated clip to manipulate the automation.
The green ‘lights' let you know that the corresponding channel is active. Clicking any green light will effectively mute the channel.
Similarly, holding ctrl while clicking on one of the green lights will solo the corresponding channel.
Next to the mute/solo lights, you will find the pan and volume knobs. More precise volume and pan controls can also be found in the mixer.
Clicking and dragging on the numbers to the right of the volume knobs will affect which mixer channel the elements are assigned to, which leads us into the next section.
The Mixer
The mixer is what all of your audio will funnel into.
Starting on the right side, you will notice ten slots. These slots are where you can apply channel effects like a reverb on a single channel, or a limiter on the master channel as seen in this screenshot.
Below the effects slots you will find an EQ (Equalizer). This EQ is useful for very quick fixes, but using an EQ plugin in the effects slots will always give you more control and flexibility.
In the middle of the mixer, you will notice inserts 1-125. Remember those numbers we talked about earlier in the channel rack? They correspond with the numbers in the mixer's inserts so that you can apply EQ, reverb, delay, and many more effects to specific sounds!
Just like the channel rack, clicking the green ‘lights' can be used to mute or solo the insert. This way you have control over the elements that you want to focus on while creating your track. This is crucial during the mixing process.
Next to the menu bar, you will find other useful tools.
Clicking the button to the left of the play/pause button will allow you to switch between playing a playlist audio or the audio from a pattern.
The play button will play/pause your song, and the stop button will set your playhead to the beginning of the playlist. The record button will allow you to record various information, such as MIDI and audio into your DAW.
Just below the play button, the horizontal line will allow you to drag your playhead position to different periods of time in your playlist. This way, if you're working on one specific portion of your track, you'll be able to playback only that portion instead of listening to the whole track.
The BPM (beats per minute) can also be adjusted in this section. This will be useful when trying to create a specific genre, which requires a specific BPM.
Lastly, the song position box will tell you where the playhead is located in minutes/seconds, or by beats if you click in the window. You'll use this more than you think if you have a lengthy track (like a full mix) and can't remember where you last left the playhead at.
Just below it is your pattern picker, which we will explain in more depth later on in the article.
The Browser
Here in the browser, you will find a multitude of important sections that are useful in creating your music. We will cover the most essential objects located in the browser section.
Current Project
The current project section of the browser will show you the resources and history from the project that is currently open.
By clicking on history, you can see all of the recent changes made in your project. Clicking on one of these will revert the project to the selected history's data. This way, if you end up liking your first version of the song better, you can just simply restore it.
You also have the ability to select and view different patterns from here. Additionally, you can view the effect plugins, VSTi, and samples from your project in the current project section.
And finally, the remote control section is used for automation clips.
Plugin Database
The plugin database will allow you to select and browse both effect plugins and VSTi. Clicking and dragging them to the mixer or channel rack respectively will open the selected plugin.
You can also add new plugins with this section by clicking 'more plugins' in the add section in the menu bar. Newly-found VSTs will be placed in the 'new' folder for ease of access.
Backup
The backup section is very useful as it contains autosaved versions of your project. Should you chose to load one of the auto-saved versions of your project, simply give it a double click!
Packs
The packs section of the browser is where all of your samples will be organized. This is an incredibly useful section of the browser because most, if not all, of your percussion sounds will be located in this section.
FL comes with some stock samples, mostly residing in the Legacy folder. However it is crucial that you expand your sample library to add diversity to your tracks. If you need more samples, check out these free downloads!
It is important to keep these folders organized for ease of access to your samples.
Now that you understand the fundamental tools and their locations in the FL, let's dive a little deeper!
Get access to over 10,000 sounds plus hundreds of courses & tutorials - Click Here
The Channel Rack
The Channel rack, previously known as the step sequencer, is where you can arrange drums and other sounds.
In its earlier versions, the main focus of FL was its step sequencer, which allowed the user to sequence sounds easily and intuitively.
Over the years, the sequencer has evolved into the channel rack, which is now much more advanced and versatile.
To sequence drums, try clicking on the grey and red buttons. Then play it back to hear what you create!
Each color change from grey to red represents each beat in the time signature. As you can see below, it has four beats. This is considered a 4/4 time signature.
The speaker icon next to 'Channel rack' will play your pattern.
Just to its left, you will find a drop down menu containing folders. This allows you to organize samples and VSTs that you add by specific sections!
Even your automation clips will be categorized into their own folder! To create an automation clip, right click the parameter and adjust the anchor points of the generated clip to manipulate the automation.
The green ‘lights' let you know that the corresponding channel is active. Clicking any green light will effectively mute the channel.
Similarly, holding ctrl while clicking on one of the green lights will solo the corresponding channel.
Next to the mute/solo lights, you will find the pan and volume knobs. More precise volume and pan controls can also be found in the mixer.
Clicking and dragging on the numbers to the right of the volume knobs will affect which mixer channel the elements are assigned to, which leads us into the next section.
The Mixer
The mixer is what all of your audio will funnel into.
Starting on the right side, you will notice ten slots. These slots are where you can apply channel effects like a reverb on a single channel, or a limiter on the master channel as seen in this screenshot.
Below the effects slots you will find an EQ (Equalizer). This EQ is useful for very quick fixes, but using an EQ plugin in the effects slots will always give you more control and flexibility.
In the middle of the mixer, you will notice inserts 1-125. Remember those numbers we talked about earlier in the channel rack? They correspond with the numbers in the mixer's inserts so that you can apply EQ, reverb, delay, and many more effects to specific sounds!
Just like the channel rack, clicking the green ‘lights' can be used to mute or solo the insert. This way you have control over the elements that you want to focus on while creating your track. This is crucial during the mixing process.
Below the mute/solo buttons, you will find a pan knob. Below the pan you will find a volume fader. Levels are one of the most important things to control to achieve a clean mix, so using the faders in the mixer is very important.
And of course, all the way to the left you will find the master channel. You can also view your master db from this section.
The Piano Roll
You might have seen videos of old pianos that can play music on their own.
Those special pianos are fed note information that tell it what keys to play and when.
In today's digital age, producers can create music in a similar fashion with what is known as a piano roll.
Piano rolls allow the user to sequence note information (known as MIDI). This is where you will write all of your melodies, chords, bass lines, etc.
To draw a note, simply click in the piano roll's window.
Dragging the note up or down will change which key on the piano roll it plays, while clicking and dragging the end of the note left or right will make it shorter or longer.
Double-clicking a note will allow you to change its pan, volume, release, and even its numerical duration.
From the main menu drop-down menu, you can open MIDI files, export note information, create arps, generate ghost notes, and much more.
Take a look at the drop down menu and play around with the settings until they are configured to your liking!
To delete a note, simply give it a right click. Alternatively, you can select groups of notes with the select tool and hit your delete key to remove a large portion of notes at once.
The Playlist
The playlist is the last section that we will cover to help you get started with FL Studio.
In this section of the DAW, you will lay out all of the elements of your track.
The main menu (1) is similar in its controls to the piano roll, so check out its settings and configure them to your liking. You will find many useful tools here like snap settings and the ability to add time markers (2).
The tool bar is where you will find many useful controls for the playlist. To select a tool, simply click on it.
The magnet symbol (3) controls how the grid ‘snaps.' The smaller the interval, the looser things will feel when you arrange them in your playlist. The larger the interval, the stiffer arranging objects will feel. Usually, keeping things on the stiffer side will make things easier to manage.
Next is the draw tool (4), which places your selected item in your playlist and instantaneously gives you the option to drag it left or right.
Similarly, the paintbrush tool (5) will allow you to click to add your item to the playlist, while dragging to the left and right will duplicate the item. This is useful for arranging percussion and patterns that repeat!
The delete tool (6) deletes anything that you click. Right-clicking objects will also delete them, even when the delete tool is not in-use.
The mute tool (7) will mute any object that you click without deleting it. Re-clicking the object will unmute it. An object will appear ‘greyed-out' to let you know it is muted.
The slip tool (8) will allow you to shift the contents of a sample or pattern object left or right within the clip while retaining the duration and starting/ending points. Simply click and drag to ‘slip' the content. This can be used creatively to mix and match audio samples.
The slice tool (9) slices objects into as many sections as you need. Simply click and drag the line generated by the tool vertically against the object to split it into multiple sections. This is useful for truncating bits of audio, instead of a tedious and repetitive click and drag of several objects.
Next, the select tool (10) selects objects. Click an object to select it, or click and drag to select many objects at once. You know an object is selected when it turns red.
The zoom tool (11) allows you to adjust the duration displayed on your playlist. Another quick way to zoom is to hold control + scrolling up and down.
The playback tool (12) will allow you to playback individual objects. To do this, simply click on the object.
To make selections, like the one shown in the image, simply right click and drag in the dark greenish/grey where the numbers of each bar are. This will create a red selection, and when played, this section will loop.
And finally, to deselect the section, simply double click on the timeline (bars).
FL Studio Tutorial - Conclusion
How To Use Fl Studio 11 Video Download Free
Now that you understand the locations and features of the fundamental tools in FL Studio, it's time to get your feet wet and start applying your knowledge!Fl Studio 11 For Pc
But first, here are a few quick reminders:
- Use FL's hotkeys to be most efficient with your time.
- The 'Add' section of the menu bar is where you can add VSTi to your channel rack.
- Your samples and VSTs will appear in the channel rack section and can be divided into several folders.
- All of your audio is routed through the mixer, and can also be individualized to specific inserts.
- The piano roll is where you will write your musical ideas.
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- Your objects will be sequenced in the playlist.
For a more in-depth FL Studio tutorial, check out the 'FL Studio Essential Training Level 1: Beginner' course on Academy.fm.
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Check out this excerpt from the course taught by SeamlessR.
Right now, you can actually access this course and hundreds of others like it for free by clicking here.
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